Spirits are the restless echoes of Magic's many worlds — ancestral guardians, vengeful wraiths, and bodiless presences that linger where life and death blur. Their flavor shifts with each plane: solemn protectors in some settings, hungry revenants in others. Because they are often tied to the graveyard, they tend to feel less like ordinary creatures and more like memories that refuse to fade.
Typal Spirit decks usually trade raw size for resilience and recursion. They often rebuild after board wipes, grind value from sacrifice, and chip away with evasive fliers. White, blue, and black give the tribe access to permission, discard, and lifegain, so lists can pivot between aggressive swarms and controlling attrition. Lords and anthems reward committing to the board, while Spirits' natural evasion helps close games through stalled ground battles.



























































