
Go Ninja Go
Teenage Mutant Ninja Turtles (TMT) · #149 · uncommon · Magic: The Gathering
Sorcery · Red / White
Format legality:Standard · LegalPioneer · LegalModern · LegalLegacy · LegalVintage · LegalCommander · LegalPauper · Not legal
- Card type
- Sorcery
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Card rules
Choose one or both —
• Exile target creature you control, then return it to the battlefield under its owner's control.
• Go Ninja Go deals damage equal to the greatest power among creatures you control to target creature an opponent controls.